Lucifer was the first show I worked on when I started at Cosa, beginning a long, fun stint of working on entertainment content for major studios. I worked on the last three seasons of the show, covering a multitude of tasks from finalizing the look development of full CG Lucifer, creating the look for Rory based on the show’s established demon aesthetic, look dev on many types of angel wings, endless props and makeup. I’m particularly fond of the full CG environments created for the fantastic hellscape scenes, for which I was handed a camera and took to final lighting. There’s really too much to show in one clip, so I’m showing what I was able to collect from COSA’s vaults.
We had a great crew; the client was lovely to work with and really appreciated our efforts.