Bones jet landing


One of my first studio gigs was working on the first season of Bones. I don’t recall if I rendered this with Mental Ray or the Maya renderer, I only remember having about 5 days to model, texture, animate, and light the elements for HD output. It was intense for somebody recently out of school, but I was very pleased with the result. Looking back, the animation needs improvement; it was hard to get a track on this plate, but at least I did well on the lighting and shading.